In Dungeons & Dragons fifth Version, a flying creature’s carrying capability is decided by its Power rating and measurement. A creature can carry a load equal to its Power rating multiplied by 15 kilos. This weight restrict applies whether or not the creature is strolling, climbing, or flying. For instance, a Large Eagle with a Power rating of twenty-two can carry as much as 330 kilos (22 x 15). Exceeding this restrict imposes drawback on Power checks associated to motion, together with flying. Moreover, a creatures carrying capability will be modified by particular options, spells, or magical objects.
Understanding these limitations is essential for each gamers and Dungeon Masters. It impacts tactical selections in fight and exploration, affecting how characters and creatures transport themselves and their gear. Whether or not a celebration can fly throughout a chasm with all their treasure, or a griffon can carry a wounded comrade to security, hinges on these guidelines. It provides realism and strategic depth to gameplay, stopping situations the place flight trivializes challenges involving weight and transport. This mechanic prevents unrealistic situations the place, for instance, a small hen might carry a complete get together’s gear.